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howto:door:ooii [2016/10/28 06:59] – Edited to change startup directory in accordance with Synchronet Best Practices Buckaroo | howto:door:ooii [2016/11/12 08:09] – Added config menus for reference Buckaroo | ||
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===== OOII Setup ===== | ===== OOII Setup ===== | ||
- | Follow the instructions in OOSETUP.DOC, verify the batch file and set the door up as shown above in SCFG. | + | Follow the instructions in OOSETUP.TXT, verify the batch file and set the door up as shown above in SCFG. The below menus are an example of the setup for the game. |
+ | Main Configuration | ||
+ | < | ||
+ | ╔══════════════════════════════════╗ | ||
+ | ║ Main Configuration/ | ||
+ | ╟──────────────────────────────────╢ | ||
+ | ║ » System Information | ||
+ | ║ Game Information | ||
+ | ║ Player Information | ||
+ | ╚══════════════════════════════════╝</ | ||
+ | |||
+ | System Information | ||
+ | < | ||
+ | ╔════════════════════════════════════════════════════════════╗ | ||
+ | ║ System Information/ | ||
+ | ╟────────────────────────────────────────────────────────────╢ | ||
+ | ║ BBS Name «» SPLIT INFINITY BBS ║ | ||
+ | ║ OOII Registration Code «» NONE ║ | ||
+ | ║ ║ | ||
+ | ║ BBS Type «» GAP ║ | ||
+ | ║ Path to BBS «» C: | ||
+ | ║ Path to Ansi Bulletins | ||
+ | ║ Path to Ascii Bulletins | ||
+ | ║ | ||
+ | ║ | ||
+ | ║ Video Mode «» DIRECT | ||
+ | ║ Comm Support | ||
+ | ║ Fight Delay «» 42 ║ | ||
+ | ║ Path to Game Data Files «» C: | ||
+ | ║ Path to Game Text Files «» C: | ||
+ | ║ Path to NEWS.ASC File «» C: | ||
+ | ║ » Path to BANNED.DAT File «» C: | ||
+ | ╚════════════════════════════════════════════════════════════╝</ | ||
+ | |||
+ | Game Information | ||
+ | < | ||
+ | ╔══════════════════════════════════════════════════╗ | ||
+ | ║ Game Information/ | ||
+ | ╟──────────────────────────────────────────────────╢ | ||
+ | ║ » Complex Name «» ZZEXLIA | ||
+ | ║ Map File Name «» VIDLAND.MAP | ||
+ | ║ | ||
+ | ║ Plays per Day «» 3 ║ | ||
+ | ║ | ||
+ | ║ Total Minutes per Day «» 120 ║ | ||
+ | ║ Chat Hours «» 16:00 - 22:00 ║ | ||
+ | ║ Min Level for Kidnapping | ||
+ | ║ Days Before Deleted From Game «» 21 ║ | ||
+ | ║ | ||
+ | ║ | ||
+ | ║ Game Status | ||
+ | ║ Min. Avg. Level for Attacks | ||
+ | ╚══════════════════════════════════════════════════╝</ | ||
+ | |||
+ | Player Information | ||
+ | < | ||
+ | ╔══════════════════════════════════════════════════════╗ | ||
+ | ║ | ||
+ | ╟──────────────────────────────────────────────────────╢ | ||
+ | ║ » Max Bases per Player | ||
+ | ║ Max Game Plays in Gaming Room «» 10 ║ | ||
+ | ║ Turns Until Hungry | ||
+ | ║ | ||
+ | ║ | ||
+ | ║ | ||
+ | ║ | ||
+ | ║ | ||
+ | ╚══════════════════════════════════════════════════════╝</ | ||
+ | |||
+ | |||
+ | Note: Syncterm can act as the Overkill ANsiterm. Just answer " | ||
+ | |||
===== See Also ===== | ===== See Also ===== | ||
* [[util: | * [[util: |