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util:baja [2018/03/01 12:20] – old revision restored digital man | util:baja [2018/06/29 21:41] (current) – Details about the include path env var/option and deprecation of Baja digital man |
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Baja is a Synchronet module compiler and BASIC-like language for creating programmable command shells and modules for Synchronet versions 2 and 3. | Baja is a Synchronet module compiler and BASIC-like language for creating programmable command shells and modules for Synchronet versions 2 and 3. |
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Most Synchronet command shells are currently written in Baja. | Most Synchronet [[custom:command shell]]s are currently written in Baja. |
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| **Note**:\\ |
| The //Programmable Command and Menu Structure// implementation (basically, the compiled ''.bin'' file interpreter) in the Synchronet [[server:Terminal]] Server is unlikely to be enhanced in the future. Synchronet's programability and extensibility is primarily through [[custom:JavaScript]] modules and services and future script development should be focused there. |
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===== Source ===== | ===== Source ===== |
Baja source files are plain ASCII text files (IBM CP437 characters may also be used). The Baja language is documented [[http://synchro.net/docs/baja.html|here]]. | Baja source files (''*.src'', ''*.inc'') are plain ASCII text files (IBM CP437 characters may also be used). The Baja language is documented [[http://synchro.net/docs/baja.html|here]]. |
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| Baja source files are normally stored in the Synchronet ''[[dir:exec]]'' directory. |
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| ==== Includes ==== |
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| Baja source files may include other source files (usually named ''*.inc'') using the Baja ''!include'' directive. Included files are normally stored in the same directory as the ''*.src'' files but you can direct the Baja compiler to look in a different directory for included files by either defining the ''BAJAINCLUDE'' [[config:env|environment variable]] or by using the '-i' command-line option. |
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| By forcing the Baja compiler to look in a different directory (e.g. ''sbbs/[[dir:exec]]'') for ''!include''d files, you could, for example, compile ''.src'' files in your ''[[dir:mods]]'' directory which still ''!include'' files from the ''[[dir:exec]]'' directory. |
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===== Compiling ===== | ===== Compiling ===== |
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