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Table of Contents

Logon

The configured Logon Module is executed for every Terminal Server logon (excluding QWKnet logons).

The name of the logon module (by default, logon) is configured in SCFG->System->Loadable Modules->Logon.

The default logon module is exec/logon.js and supports the following configuration options in the [logon] section of the ctrl/modopts.ini file:

Option Default Description
show_avatar true Show the user's avatar during logon
draw_avatar_above false Draw the avatar above the current cursor position (requires show_avatar=true)
draw_avatar_right true Draw the avatar on right edge of the screen (requires show_avatar=true)
set_avatar false Prompt the user to choose their avatar if they don't have one
rlogin_auto_xtrn false Auto-execute an external program when the RLogin 'terminal-type' includes xtrn=<code> (e.g. for use with ecWeb External Programs support)
rlogin_xtrn_menu false RLogin server acts as a door game server (displays the external program menu) only
last_few_callers 4 Number of most-recent logons displayed during logon
email_validation false Run the emailval (user e-mail address validation) module during logon
fast_logon false When true, allows users to choose a fast-logon by adding ! in front of their login name/number
fast_logon_requirements none An access requirements string that specifies a subset of users which may use the fast-logon option

Fast Logon

The logon module supports a fast-logon mode which bypasses the display of logon menus and the execution of interactive user logon events.

The JavaScript variable bbs.sys_status has a bit-flag, SS_FASTLOGON, which is used by the logon module to determine whether a fast-logon was requested by the user.

Customize

If you choose to use a customized or entirely different logon module, it is recommended that you use a different module name (not “logon”) and/or copy the stock logon module to your mods directory before modifying.

See Also