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custom:ctrl-a_codes [2019/08/20 02:00] – [Use] Mention \x01 syntax for Ctrl-A digital man | custom:ctrl-a_codes [2019/08/20 19:17] – [Attributes] Spell out how the high and blink attributes are sticky-set/reset digital man |
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|Blink-Font | ''f'' |Set the //Blink// attribute **only** if a alternate [[config:fonts.ini|Blink-font]] has been activated in the terminal (new in v3.17) | | |Blink-Font | ''f'' |Set the //Blink// attribute **only** if a alternate [[config:fonts.ini|Blink-font]] has been activated in the terminal (new in v3.17) | |
|High-Blink-Font | ''F'' |Set the //Blink// attribute **only** if a alternate [[config:fonts.ini|High-intensity Blink-font]] has been activated in the terminal (new in v3.17) | | |High-Blink-Font | ''F'' |Set the //Blink// attribute **only** if a alternate [[config:fonts.ini|High-intensity Blink-font]] has been activated in the terminal (new in v3.17) | |
|Normal | ''N'' |No Special Attributes (Normal, e.g. light-gray) | | |Normal | ''N'' |No Special Attributes (Normal, e.g. light-gray) - resets both //High// and //Blink// attributes | |
|Optimized Normal | ''-'' |Only changes to //normal// if High Intensity, Blinking, or Background attribute is set (or pop attributes if pushed)| | |Optimized Normal | ''-'' |Only changes to //normal// if High Intensity, Blinking, or Background attribute is set (or pop attributes if pushed)| |
|Optimized Normal | ''_'' |Only changes to //normal// if the Blinking or Background attribute is set | | |Optimized Normal | ''_'' |Only changes to //normal// if the Blinking or Background attribute is set | |
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| ==== High Intensity and Blink ==== |
| The //High Intensity// console attribute behaves as it does with ANSI terminals: that is, once enabled, the current color and any subsequent new colors will be rendered in their "high intensity" (bright) version. To revert to normal/dark colors, a //Normal// (or //Optimized Normal//) Ctrl-A code must be specified. The //Normal// attribute code will reset both the //High Intensity// and the current color - back to the default, "light gray". |
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| The //Blink// console attribute behaves similarly: once set, all newly-printed characters will have the blink attribute until a //Normal// attribute code is encountered. |
===== Control ===== | ===== Control ===== |
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